The Modules of the Vintage ARP 2500 – Part 9
The Modules of the Vintage ARP 2500 – Part 9
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Close Encounters of a Special Kind – Part 9
Close Encounters of a Special Kind – Part 9
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Some Last Notes About the Earthquake
Thoughts on Semi-Modular Synths vs. Eurorack – Part 9
Thoughts on Semi-Modular Synths vs. Eurorack – Part 9
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Chapter 5: Special Technical Aspects
In this temporarily last chapter (chapter 6 will follow in some weeks, but not at once) I´m going to talk about some general technical aspects, which speak – unfortunately – mainlyagainst semi modular setups.
Thoughts on Generative Music - Part 9
Thoughts on Generative Music - Part 9
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Chapter 3.2.3 excerpt from my book:
https://www.dev.rofilm-media.net/node/331
Basic but Exclusively Generative Techniques
In the World of Grains – Part 5
In the World of Grains – Part 5
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… and some more comnputer languages to be used to code granular synthesis, granular sound processing and granular sound design:
OpenMusic
To say it at once: OpenMusic is not mainly meant to manipulate sound. It is not a dedicated sound processing programming environment. Its main purpose is coding compositions, working with notes and notations and manipulating scores.
The Modules of the Vintage ARP 2500 – Part 8
The Modules of the Vintage ARP 2500 – Part 8
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Close Encounters of a Special Kind – Part 8
Close Encounters of a Special Kind – Part 8
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Earthquakes – Part 2
As I told you in my last article of this series: Not every sound design experiment brings the expected or wanted results. And that´s the way I ended with my earthquake experiment. The sounds from throwing things at the pasta-rice,chickpeas-sugar mixture were excellent! They were excitingly superb and served – and still will serve – as great raw material for further design steps.
Thoughts on Semi-Modular Synths vs. Eurorack – Part 8
Thoughts on Semi-Modular Synths vs. Eurorack – Part 8
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Thoughts on Generative Music - Part 8
Thoughts on Generative Music - Part 8
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Two More Decisions to be made
There are at least two other decisions to be made in generative music:
Decision 3:
Do I allow myself to intervene from time to time?
And
Decision 4:
Do I follow a clean puristic approach, or do I allow myself to record single pieces and put them together in a later production process?
In the World of Grains – Part 4 (contains embedded video)
In the World of Grains – Part 4
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Computer Languages with Graphical User Interfaces
Syntona
Syntona is the graphical user interface of the (Java based) language Jsyn (see last chapter).