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Knowledge base

Our Knowledge Base allows you to search in 15 categories (left block), or to search for keywords (right block). Our Knowledge Base is growing week by week, filled with an ever-increasing amount of information presented in well-founded yet easily digestible chunks.

How Can Multiple Voices Be Switched On and Off Automatically in a Modular Patch?

Voice Switching in Generative Modular Synthesis

One of the most effective ways to change the character of a generative patch is not by changing notes, rhythms, or timbres, but by changing which voices are… read more

How Should FM Parameters Be Modulated in Generative Patches?

FM and Phase Modulation in Generative Music

Frequency modulation and phase modulation are among the most powerful methods for creating evolving timbres.

They are also among the easiest techniques to push beyond useful limits… read more

How Should Individual Partials Be Modulated in Additive Synthesis?

Additive Synthesis and Partial Modulation for Generative Timbres

Additive synthesis offers unique opportunities for generative sound design because individual spectral components can become modulation targets.

Instead… read more

How Can Wave Shapers Prevent Generative Music from Becoming Repetitive?

Wave Shaping and Wave Folding in Generative Music

One criticism often directed at generative music is that it can become overly predictable.

A patch may continue evolving for hours while remaining within a… read more

How Can Formant Filters Create Voice-Like Sounds in Modular Synthesis?

Formant Filters and Vocal Timbres in Generative Music

Human voices possess a special quality that immediately attracts attention.

One reason is the presence of formants.

Formants are spectral emphasis regions… read more

How Can Multiple Modulators Create Evolving Filter Timbres?

Generative Filter Modulation: Beyond the Classic Filter Sweep

Filter modulation is often one of the first techniques people learn in synthesizer programming.

A slowly moving cutoff frequency creates the familiar filter sweep… read more

How Can Two Oscillators Create Counter-Melodies from One LFO?

Creating Evolving Counter-Melodies from a Single Modulation Source

One of the most interesting developments in the chapter extends the single-LFO counterpoint patch into a two-oscillator system.

The result is a musical… read more

How Can One LFO Generate Two Contrasting Melodies?

Generating Counterpoint from a Single LFO

A single modulation source can often produce more musical material than expected.

The chapter demonstrates this principle by deriving two complementary pitch streams from different outputs of… read more

How Can Pitch Glitches Be Shorter Than the Main Melody?

Controlling the Duration of Pitch Events with Multiple Clock Sources

Generative systems often focus on pitch selection.

Yet the duration of events can be equally important.

The chapter demonstrates a clever technique for… read more

How Can Quantized Notes and Pitch Glitches Have Different Dynamics?

Separating Quantized Melodies and Pitch Glitches with Different Envelopes

Once quantized and non-quantized pitch streams exist, they do not need to share the same dynamic behaviour.

The chapter presents a technique… read more